Notes on Aureity
Aureity is the major continent on a world that orbits a blue star every 1,886 days, for which the old word pentad, meaning a period of five years, seems appropriate.
The pentad is divided into twenty-nine gnomons of sixty-five days each. A gnomon is divided into fifths, whose days are named in the arbitrary sequence: bells, hands, blossoms, suns, dogs, triangles, women, pots, horns, swords, birds, boats, flails. A gnomon begins with bells-1, hands-1… and ends with boats-5, flails-5.
The smaller white sun follows the planet in the same orbit, 60° behind. Thus the day begins with bluerise, is divided into four equal watches by whiterise, doublenoon, and blueset, and ends at whiteset. Night, known as the Dark, is a fifth watch, twice as long as the others.
Length and weight have been converted to familiar units on the assumption that the average male ordinary stands 5'9' and weighs 150 lbs. Nobles are larger.
Since ancient times the nobility of Aureity have bred their children for psychic strength. They measure nobility by fourbears, meaning great-great-grandparents (four generations back) who were themselves noble. A person with 16 fourbears has royal caste and wears a white caste mark. Twelve to 15 fourbears denote princely caste (red mark); 8 to 11 highborn (orange); 4 to 7 knightly (yellow); 2 or 3 honored (green). A single fourbear does not qualify a person for noble rank.
Magical power is closely related to caste, and is most strongly developed in the families of the seven hegemons. A few related lines, known as the significant families, are almost as gifted.
I
Tourney at Bere Paroohian
1
With both suns blazing overhead, birds are silent and even the trees seem to droop. From the balcony of my room I look down on a bay that shines like molten silver, fly-specked with fishing boats whose sails hang limp in the breathless air. No doubt their crews feel they are being steamed, just as I know I am about to be roasted. The heat in the arena will be intense.
Landward lie rolling hills and a mosaic of terraced fields whose red soil must be hard put to support even the peasants who cultivate it, let alone provide an income for its owner. Alkin's prosperity has been earned by her wits, and that is rare indeed among the nobility of Aureity.
The house bell tolls to mark the start of the servants' midday rest. Lesser bells in the distance pass the message on to the paddy fields and orchards. It is time.
I go inside. My cloak lies on a table, cunningly folded into a tight packet that will balance on the palm of my hand. I summon it to me.
* * * PORT * * *
I come forth on the cliff terrace, a hundred feet below. This, too, is admirably designed, a private retreat shaded by heavy foliage and cooled by spray from a filmy cataract nearby. Waves lapping the rocky shore seem to murmur soothingly, as if today even the sea is soporific. Half a dozen bronze duelists stand eternal guard with swords or javelins amid the flowers. Again, I marvel at the art and skill that have gone into crafting such a residence of dreams.
Alkin herself is artfully posed against the sea view, kneeling on a cushion. She turns her head to regard me.
I bow. "At your bidding, royal Alkin of Cupule."
"Honored, noble Quirt of Mundil."
She looks me over. I, in turn, regard her—with admiration. I see a woman of beauty and grace, mature but still slender, clad in a sari of silk brocade patterned in her colors, two shades of green, over a matching choli bodice. Her only adornments are an emerald bracelet and a thin silver brooch in the shape of a sword. The sword is the badge of her profession as a duelists' manager and the bracelet was the fee she accepted to manage me. She is authoritative and also motherly. Her matronly dignity must serve her well in dealing with her usual clients, who are males barely out of adolescence. Her face is unlined; the raven hair glimpsed under the edge of her head cloth is just starting to be flecked with silver. Her forehead bears a white caste mark, denoting the full sixteen quarterings of nobility.
That is what any man or any noblewoman of lower caste would see. How she would appear without illusion I cannot tell. She must be at least a generation older than she chooses to appear.
And what does she see? Firstly, of course, a man wearing her colors, green on green; a man in his prime, two pentads older than the "cubs" she usually manages. If my face does not hint at past suffering, it certainly should. Secondly, she sees a lot of me. Standard dress for a nobleman in eastern lands is a knee-length tunic with baggy sleeves, but a fighting tabard is much skimpier. For the arena we wear thick-soled sandals. Although the nobility of Aureity breed their children for psychic strength, consciously or unconsciously they also favor height, so that size is now almost as good a guide to magical powers as caste is.
Alkin says, "Impressive. If appearance alone could win you admittance to the tourney, noble Quirt, you would have no problem."
I bow again. "You honor me, my lady."
"But princely Sudamina will not be moved by that. She will insist on more information than you have given me."
"But not as much as you could extract. I appreciate your forbearance."
A noblewoman of high or middle caste has only to lay a finger on a man to read his memory like a scroll. Alkin has promised not to do that with me, and is reputed to have high ethical standards. It was that reputation that led me to seek her out.
Amused, she gestures me to a cushion near her. "It is a long time since I harbored a dark horse in my stable. Anyone can tire of routine."
I glance around the terrace. "We seem to be one short. Would you have me go and discover what delays the noble lord?"
She smiles. "I can guess what delays him. We can wait a little while yet."
I sit where I am bidden and cross my legs with care, self-conscious in the tabard as I never recall being in my reckless youth. I note that she has placed me close, but not close enough that I need fear she will suddenly reach out and touch me.
She says, "Since we do have a moment, noble Quirt, perhaps you would assist me. That brawny lad there? I feel he would look better closer to the rocks." She points to one of the duelist statues, a cast-bronze youth wearing a tabard and clutching a sword. The effigy is life size, and attached to a plinth. Altogether it must weigh five or six times what I do.
"Glad to help, noble. A former client?"
"Princely Piese of Lactual. He did marvelously well—Hegemon Firk of Quartic took him to be one of her senior champions. She later assigned him as consort to one of her daughters."
That explains why he looks familiar; I must have seen him around the court at Cuneal, long ago. But Hegemon Firk died before I was born, which dates Alkin herself. "Where would you like the bonny boy?"
Alkin says, "About there." An identical statue takes shape at the other side of the terrace. It is illusion, of course, but very well done.
The effort is within my powers, but the real challenge is to do it from where I am sitting. I take a few deep breaths and then extend my psychic strength. I heft the original, float it across to where she wants it, and gently set it down.
"Much better!" she says. "You are kind, noble Quirt."
We exchange smiles. We both understand that we have just been flirting in a harmless sort of way—she showing off some of her powers and me showing off mine. Men's psychic skills are physical—porting, hefting, wrenching—and women's are mental. They can dissemble, project images, and read minds. At conversational range noblewomen can tell when a man is lying. That alone explains why women rule the world, as my grandfather often says.
"My pleasure, noble. Pray present me to the rest of your heroes."
Smiling, she names the other five bronzes, each representing a cub who did so well in the arena that he was sworn in by either a hegemon or the matriarch of one of the significant families. Clearly Alkin measures success by the commission she earns, and such women pay enormous fees for their champions. When I last competed in the arena, I thought all duelists were mature men of the world and certainly considered myself to be one. The statues all look like boys to me now.
"Your quarters are satisfactory?"
"Admirable, noble lady," I say. "I have never enjoyed finer. In all my travels I have seen no home designed and decorated with finer taste, and few with a better setting."
She knows that my praise is sincere, not empty flattery, and smiles acknowledgment. "The original building did not do justice to the location, but nothing remains of it now. Cupule has been my life's work. And my boys have been my family." She sighs wistfully.
I know more about Alkin of Cupule than she knows about me. Her mother was Gemma of Gravic, a younger daughter of the ruler of Pean, the city across the bay. Gemma is still remembered as a lyric poet. In adulthood, Gemma served as sworn companion of her sister Murena, the heir. When royal Alkin was born, the old ruler gave her the apanage of Cupule, whose revenues would support her in a style befitting her caste.
But by the time Alkin came of age, Murena's daughter had succeeded to the throne and Gemma, too, was dead. Alkin was a mere royal cousin, a commodity rarely in short supply around palaces. All rulers try to limit the size of their nobility and the resulting burden of providing every baby with a lifetime support. Inevitably, Alkin was offered a consort of lower caste, to start her descendants down the steep path out of the nobility.
Alkin declined the man she was offered, and any second or third offers as well. She was banished from court then, and any children she ever bore would rank as ordinaries. She became a duelist manager. That calling is acceptable for a noblewoman, although rarely adopted by one of full royal caste. Cupule, with its marble halls, art collection, and highly trained staff, is evidence that she has been very successful at her avocation. When she dies, it will all revert to her tightfisted cousin, the ruler of Pean.
A bleat of vapid oaths announces that Scuppaug has come forth too close to the shrubbery at the south side of the terrace and snagged his cloak. Scuppaug of Sagene is currently the only other client in Alkin's stable and a typical cub duelist, still suffering from a lingering case of adolescence and arrogant beyond endurance. He always maintains a studied surliness, but today he wears the tabard for the first time and is hiding his apprehension behind rank ill manners. The tabard makes him seem all arms and legs and he sports an unfortunate juicy red pimple on his nose.
Scuppaug is of the knightly class, as shown by his yellow caste mark and the mere six quarterings on his cloak. His tabard is the same green-on-green as mine and his face, excluding the pimple, has a faint greenish tinge to match; I can sympathize, remembering how my own stomach misbehaved the first time I dressed for the arena. There is a world of difference between cheering in the stands and being roasted down on the sand.
Scuppaug should not be wearing his cloak yet, nor a sword at all, but Alkin does not comment. He should bow to her, but doesn't. Because I wear no caste mark or signet ring, he is entitled to ignore me and does.
"We are ready?" Alkin inquires. She holds out a hand in my direction, an ancient gesture that must date back to the Blood Age, when a man could touch a woman without fear. I stand up and then raise her, but I do it with psychic heft, not contact.
"You know the way, knightly Scuppaug?" she inquires.
The boy flinches. "Er, only by a roundabout route."
That is my cue to say, "I will be honored to return and escort you, knightly Scuppaug of Sagene. Ready, noblewoman?"
To try to transport two people at the same time would be insanely dangerous, but a high-caste nobleman can easily take one companion with him when he ports. I recall the arena at Bere Parochian.
* * * PORT * * *
Alkin and I come forth on the arrival stage, a wooden deck in the center of the blazing hot sand of the arena. Without that empty space to aim for, I might have impacted bystanders or any changes made since I last visited the target, with undignified or even dangerous results. Bere Parochian, adjoining Pean to the south, sits directly on the equator, and I feel as if I have dropped into a potter's kiln. After one gasp of lung-scorching air I move us up into an unoccupied spot on the terrace, which is cooler only by comparison.
Although I have never competed there, I know the Bere Parochian arena well. It is quite typical. The circular expanse of white sand is about a hundred feet across, enclosed by a brick wall fifteen or so feet high, which is topped by a narrow terrace. Behind that rises the high grassy berm of the amphitheater. Covered stands for the nobility take up much of the favored west side, but ordinaries are free to bring their straw hats and water bottles and sit anywhere else on the slopes. A dozen or so managers' booths in gaudy colors are lined up along the eastern terrace, and it is to them that I have brought us.
Nobles and ordinaries scurry past like troubled ants. The slopes and stand are filling up with spectators and already the whole amphitheater rumbles with the surflike sound of an excited crowd. I feel an almost-forgotten thrill myself, an echo of youth. I did not come here to enjoy myself, but I know that I will. The arena can be addictive.
We hurry into Alkin's green-green booth. It is merely an open-fronted tent, furnished with a low table and some mats, but at least we are out of the sunlight.
She turns to me with shapely brows raised in appreciation. "It has been a very long time since one of my lads brought me from Cupule to Bere Parochian in one port, noble Quirt. Those who try it usually drop me in the sand. I will mention this to Sudamina."
"I hope I may continue to surprise you this afternoon."
If noble dignity allowed, she would wag a finger at me. "Do not be overconfident! You must not think of the Bere Parochian games as bush league. It is only a bronze tourney, I know, but it is the top of the bronze circuit. It attracts important scouts and serious talent. I have seen baby dragons hatch here."
"I would love to run into a baby dragon here!" I say, quite truthfully.
The arena has a jargon all its own. The competitors are supposed to be young noblemen, showing off their prowess in the hope of attracting offers from agents representing rulers or even, if they are truly gifted, one of the seven hegemons. Such contestants are known as "cubs" and those of high caste are "cubs-with-teeth"—it is rare for any man to defeat one of higher caste than himself. The prizes awarded in the games themselves are immaterial. What a cub is after is the chance to swear lifelong loyalty to a liege in return for some worthy position in her government and the promise that he will eventually be paired with a mistress of equal or higher caste. A man whose children are of lower caste than himself has failed both them and his ancestors. His whole life will depend on his youthful showing in the arena.
I will ask to compete as a "blank," meaning anonymously, without name, caste, or lineage. Meanwhile, my boast about baby dragons has produced a very skeptical expression on my manager's face. I have beaten hegemonies in the past and if I say so, she will know I speak the truth. She will also fear that I have a murky past and insist on reading my memory.
I explain, "Only first-class opposition will help me demonstrate my strength, royal."
I am here to qualify for the silver circuit. A single bronze crown will normally suffice, but an anonymous contender may need more than one, because games marshals have complete discretion to admit or refuse applicants. To defeat a cub-with-teeth will help my campaign. There is even a certain hegemonic lout I would love to smear all over the arena, but there are many bronze tourneys and for him to choose the same one I have would be a bizarre coincidence.
"With your permission, I will go and fetch the cub with pustules."
Alkin's eyelids droop slightly as she notes how I have changed the subject. She is a very perceptive woman. "Don't show off in front of him too much, please. He's suffering enough already."
"I will bring him by easy stages. What is his range, do you know?"
"He claims sixty miles." She smiles wickedly. "It might not hurt to drop him on the sand, though, just on principle."
She is enjoying the novelty of running a blank and I am confident she will get me accepted. Princely Sudamina of Monticle has an ominous reputation even among games marshals, who as a class eat poison-fang carnivores raw, but she and Alkin must have known each other and worked together for many pentads. Friends bend rules for friends.
Down on the arrival stage, people are coming forth and disappearing all the time. How much time do I have to coddle young Scuppaug?
* * * PORT * * *
I come forth on the top of the bank, alongside a crowd of ordinaries. The nearer ones jump in alarm and at least a dozen fall on their knees to me, which is an unwelcome reminder that some noblemen are dangerous. Like the Enemy, for instance, my Enemy, the destroyer I am doomed to destroy.
I laugh to reassure them. "Up, up, good people! I did not come here to spoil your holiday."
From up there I have a view of the whole amphitheater, but at the moment I am only interested in the view toward the city a mile away. Normally the river plain would be deserted in the scorching heat of doublenoon, but today crowds still stream along every path through the paddy fields, heading this way. More are scrambling up the outer slopes below me. I have ample time to fetch Scuppaug, bringing him by several small hops and not making him feel any more insecure than he does already.
Meanwhile the ordinaries are still gaping at me, the children whispering excitedly at being so close to a real duelist. They are all dressed in their best: white cotton breechclouts for the men, bright-colored saris for the women. These inhabitants of Bere Parochian appear to be a healthy and happy throng, although any of them would seem small alongside even Scuppaug of Sagene. They have come here to be entertained by their betters, to see them contest together and hopefully—though even the humblest street sweeper would never put the wicked thought into words—bleed. Accidents do happen in the arena. Men sometimes die and that is a double tragedy, for their opponents are vilified as killers, banned evermore from competition and in effect from the nobility, because only a champion will ever be awarded a noble mistress. But apart from gambling, the prospect of blood is what draws the crowds and gives the games their zest.
"Enjoy your afternoon, yeomen," I tell them. "We will do our best to entertain you. And if you want to cheer for me, so much the better."
"What name should we shout, noble one?" asks a white-haired elder.
"Shout 'Green!' for me. I am a good fighter and have won many crowns." That will send them scrambling to the bookmakers.
Nobles are still coming forth on the platform and vanishing again in a continuous flicker of shapes. The elite's stands are filling up. The lowest section is reserved for the scouts Alkin mentioned, all hoping to identify some talented youngster who can be recruited before anyone else gets to his manager with a better offer. In other words—but words they would never use—they are looking for good breeding stock going cheap.
I count ten managers' booths, each distinguished by its owner's colors. Alkin's two-tone green is near the center of the line, which confirms my suspicion that she is a personal friend of the games marshal. But a couple of others are being dismantled, and that is a bad sign. If some managers are leaving, the card must be filled; my chances of being admitted have just plummeted. I send a quick prayer to Our Father White and go in search of Scuppaug.
* * * PORT * * *
On the cliff terrace at Cupule, the master of Sagene is slumped on a cushion in a sulk. His clumsily folded cloak sits beside mine and his sword has disappeared. He scowls. "You took your time, yeoman."
"I was sightseeing. Ready to show off your beautiful thighs for the girls?"
He jumps up, coloring furiously. "That is an indecent remark!"
"Tabards are indecent garments. You know the real reason they're cut so short?"
The kid hesitates and then bites the hook. "Why?"
"So the buyers can see if our knees are knocking."
He clamps his knees together. I should not mock him. A man of the knightly caste is in danger of seeing his descendants drop out of the nobility altogether. This cub will never rise to the silver circuit, although no doubt an agent for the ruler of some minor realm will make him an offer eventually. As one of his liege's low-caste champions, he will be assigned to guard duty or customs collection or some other near-menial office—I cannot imagine even the tiniest realm ever wanting Scuppaug of Sagene as vizier, which is as high as a man can rise in government.
The arena is his only hope to escape this fate. If he can shine there, demonstrating strength above the level his six quarterings predict, his future ruler may assign him a higher-caste gentlewoman as his mistress, and his children will inherit higher status than he did. He is the sort of consort Alkin must have refused in her day. It is much harder to climb the nobility ladder than it is to fall off.
I heft my cloak to me and set it on the palm of my left hand. "You know the lookout at Turanian Hill, knightly?" I am guessing that the porter who brought him to Cupule will have come by that portage.
Scuppaug hefts his cloak to him and balances it on his left hand. "Yes."
"Go there."
* * * PORT * * *
I come forth on the windy hilltop, close to the grove of miche palms at the summit. But not too close! I never forget how, as an adolescent just developing psychic powers, I bounced off a tree and broke an arm. After a moment, when there is no sign of my companion, I walk into their shade to wait. Three champions and their mistresses come forth and at once port out again. Just when I start to worry, the lad appears a hundred yards down the slope. An instant later he is at my side looking pleased with himself. I wonder how many hops he needed to get here.
"You know Cromb Castle, knightly Scuppaug?"
"No."
I see that he is shaking. "What's the matter, for suns' sake? There's nothing to be scared of!"
"It's my first time, that's all." He looks anywhere except at me.
"But no one ever gets hurt."
"Yes they do!"
Ah! "Rarely. You've seen it happen?"
He suppresses a retch. "It went right through him." His face turns greener.
"Ugly! But you won't be fighting today—"
"She said I might be!"
"Or the suns may fall, or I may drop us into the middle of the ocean. Cromb Castle."
* * * PORT * * *
Cromb is a ruin of great antiquity, a relic of the Blood Age when wild, hairy men ruled the world by violence. Now it is merely some rocks scattered over a grassy mound on an island not far offshore. Although the suns' reflections off the water are painful, the sea wind is pleasantly cool. I point out some landmarks to help my companion fix the portage in his memory. He listens and nods.
"And you can recall Turanian Hill from here?"
"Er... Of course!"
Now that he seems calmer, I say, "Whether you compete or not today depends on the numbers. A games marshal will always jiggle the roster until she has exactly sixteen contestants. Eight is too short a card; thirty-two makes a very long day. If she has too many, she rejects some, or leans on managers to pull them. I saw some booths being taken down, so today's games must be over the limit and you need not worry. If she had come up short, the managers would have thrown in a few greenhorns, like you, but then they fiddle the draw to match you against a blank. A loss against a blank does not count as an egg on your record, but a win does count, and you can hardly expect better odds than that, can you? If you don't want to continue, you can make sure you lose in the first round, which is not the slightest bit dangerous. Understand?"
He nods doubtfully.
"There's no shame in being beaten in the first round. A breath of wind can do it. It needs concentration as much as strength and even top men will bollix it sometimes."
"Honest?"
"I swear by my ancestors' graves."
"I didn't think a yeoman had any ancestors!" Scuppaug cannot understand why Alkin agreed to manage a contestant who wears no caste mark. He assumes I am an ordinary trying to masquerade as nobility. If he knew the truth he wouldn't speak to me at all.
"I don't. I just happened. Gingall Ridge . . ."
* * * PORT * * *
Ears pop. I steady the kid as he staggers. The view from the ridge is sensational, land and sea forever, but a wind like a skinner's knife blows up there always. A grandly dressed couple come forth a couple of yards away, flinch at the near miss, and vanish again.
"I can't recall Cromb Castle!" Scuppaug says.
I suppress a groan. His range is pathetic. "I don't know any portages between here and there, but that hill must be about halfway, so we'll try a line-of-sight jump back to that. Meanwhile memorize this one, Gingall Ridge. Remember this white rock shaped like an ear. Those two stumps . . . Now listen. Today you are in absolutely no danger. Alkin earns a commission from every buyer who takes one of her boys and—"
"Don't call them buyers, yeoman! They're royal agents! I'm not meat on a slab." He clenches his lips like an angry child.
"No, you are a potential stud for a royal herd." At that I flatter him. A nobleman of low caste—honored or even knightly class—who fails to find a ruler willing to take his oaths may end up in worse state than Alkin, because the apanage he received at birth may not be adequate to support a family. For all I know, Scuppaug's Sagene is no more than a row of rental cottages. The double standard shows—Alkin can accept money, or emerald bracelets, for her managing, but a nobleman who takes wages or engages in trade is disgraced and may even be unnamed by his hegemon. He can end up as an ordinary porter, married to an ordinary woman, and delivering letters around a city to feed his slightly oversized ordinary children. I don't remind my young friend of that dread fate, of course.
"Alkin takes your tuition fees, doesn't she? The old vulture will keep milking you as long as she possibly can. She won't let you get hurt."
"You insult your betters! You are a disgusting cynic!"
"I have much to be cynical about." My own terms with Alkin are different. I have told her that I need to make a name for myself as Quirt of Mundil, but I will not be accepting offers. I have other plans. She has been careful not to ask me what those are.
2
We come forth on the arrival stage and Scuppaug yelps in outrage at the blast of heat. I port us up to the managers' booths, but the row has changed since I left. Two more tents have gone, leaving a mere eight, and a red-on-purple one at the far end has sprouted armed guards, four large men with quivers of darts slung on their backs. The sword a nobleman usually wears is just for show, but steel darts are serious weaponry. A good champion can heft one clear through a tree trunk at a hundred yards. Who are these toughs guarding, and why? They have the look of a ruler's sworn champions, but their tunics are plain brown, not the usual highly decorated and distinctive livery. Scuppaug and I step into Alkin's booth. I lay my cloak on a mat. Scuppaug sets his cloak beside mine.
On the far side of the amphitheater, near the royal box, a band is playing with more enthusiasm than good judgment. The arena is packed, alive with excitement and anticipation. The notorious Marshal Sudamina puts on good entertainment.
Alkin is alone, posed on a mat with her legs tucked under her, looking fretful. "There has been a development," she snaps. "You will compete in the first round, knightly Scuppaug, but the marshal has promised to pair you with a blank and inform him that you do not wish to progress to the second round, so he will not throw you the match. The question is whether you wish to withdraw altogether, noble Quirt."
"Why should I?"
She stares at me suspiciously. "I did warn you! We have a baby dragon out there."
Scuppaug wails. "A what?"
"An extreme case of a cub-with-teeth," she tells him, "a scion of one of the great psychic houses—the hegemonies or the significant families."
Even these wonders must prove their skills on the bronze circuit before being allowed to compete in the silver. Obviously that is whom the big apes outside are guarding.
"Baby dragons are expected to compete as blanks," I explain.
Men may compete anonymously for several reasons. The marshal may enlist sworn champions when she has too few cubs to fill the card. Or blanks may be what an ordinary would call bastards, but the gentry refer to discreetly as love children: conceived outside a legal pairing. They may find employment as guards or champions if they show real talent, but they cannot hope to win a noble mistress. There are also addicts, men who have become so obsessed with the sport that they cannot leave it and settle down to serve a ruler.
A baby dragon is expected to compete anonymously because his name will scare all the genuine cubs away. Although a loss against a blank is not counted, it can still damage a youngster's morale, so serious managers often pull their clients out rather than let them be trounced. That is why the booths are being dismantled, but I do not understand why this dragon is already exposed. May he even be the opponent I did not dare hope for?
"The kid isn't very sure of himself if he proclaims his lineage ahead of time."
"The story is that he did enter as a blank," my manager says with a sneer of disdain. "His name was leaked 'by mistake.' He escaped from his handlers long enough to cozy up to a group of girls. Just ordinaries, of course—he cannot possibly be stupid enough to try to keep a secret near noblewomen—but one of them had enough noble blood in her veins to read him." She is disgusted by the notion of a man of the royal caste consorting with ordinaries. That can lead to fornication and miscegenation, which was probably the boy's intent, of course. "Now everyone knows."
"Not quite everyone."
Alkin sighs. "Humate of Alfet, son of Pelta of Pelagic."
"Suns save us!" Scuppaug cries. "The hegemon? The hegemon of Pelagic?"
I choke down a bellow of laughter. Praise Our Father White! The suns are favoring my cause at last. "Good! I enjoy a challenge." I grin back at two incredulous stares. Now that I think about it, I realize that this meeting is no extraordinary coincidence after all and I should not be so surprised. The Humate boy and I are both in a hurry; we both chose the Bere Parochian tourney because of its timeliness, as well as its prestige.
"Are you mad?" Scuppaug demands, wide-eyed, for only a hegemonic would dare take on another in the games. "Who are you?"
"Just Quirt of Mundil. Is anyone else staying around for the tourney?"
"Princely Sudamina is padding out the numbers," Alkin says. If the ruler's champions are being coerced into competing, they will be furious at having to face the humiliation of certain defeat at the hands of the baby dragon. This will be a strange tourney.
"I foresee an interesting afternoon."
Scuppaug stares at me as if my brains are running out of my ears, and even Alkin is eyeing me oddly.
She says, "You had better go and take the oath, nobles."
I shake out my cloak and tie the band around my neck. Scuppaug shakes out his cloak and ties the band around his neck. I slide my forearms through the corner loops. Scuppaug slides his forearms through the corner loops. Tourney cloaks are squares of the finest linen bearing "quarterings" to represent one's fourbears. Scuppaug's cloak is blue, and proclaims his precious six—two royal white circles, three princely red, and one orange highborn. My cloak is plain green.
"Ready, royal Alkin?"
* * * PORT * * *
Alkin and I come forth in the games marshal's box, a permanent roofed structure, open at the front and richly carpeted. A dozen referees in blue saris kneel at low tables, most of them writing or thumbing through papers. They all wear marks of either royal or princely caste and signet rings that mark them as sworn companions of the ruler. Bere Parochian is a rich realm, able to support a large court. Ten big men in the white robes of linesmen sit or stand around the walls, muttering to one another and looking bored. They, too, wear signets and marks of high caste, so they are some of the ruler's champions out of their usual livery. Usually linesmen and referees are paired couples, consort and mistress. I wonder if the two missing men have been coopted to compete.
Scuppaug comes forth at my side.
The games marshal sits in splendor on a throne and I get my first glimpse of the famous Sudamina of Monticle, whose frowns reputedly intimidate duelists who could wring her neck from ten feet away. She seems large, middle-aged, and ferocious, with stab-wound eyes and a sarcophagus mouth, but I shall never know if she is anything like that in reality. Sudamina is a cousin of the ruler of Bere Parochian and has been running the blossoms-1 bronze tourney here forever. It is thanks to her skills that these games are so highly regarded.
A youth in a blue and yellow tabard kneels on a cushion at her feet, speaking the oath in a steady voice. The elderly man in matching tunic nearby will be his manager- trainer. The boy ends and is dismissed. He rises. He and his trainer bow and port out.
Sudamina turns her carnivore gaze on us and there is a momentary pause.
Then she smites us with a smile like a lightning bolt. "I know you! No, it would be your father, of course . . . Don't tell me . . . Sky-something . . . ? No, Skayles! Skayles of . . . ?"
"Skayles of Boniform!" Scuppaug cries, glowing like a sun.
"Ah, of course! He won the bracelet."
Alkin insists on formalities. "May I have the honor, princely Sudamina, of presenting knightly Scuppaug of Sagene, come to hazard his fortune in your tourney?"
The marshal continues to enthuse. "Welcome, knightly.
It must be four pentads since your father honored our games, but I still remember the wonderful demonstration of skill he gave us in the sword fight. You are so like him I would have known you anywhere."
This incredible feat of memory convinces our cub, who blushes so red I'm surprised he does not faint from lack of blood in vital organs. Speechless, he stumbles forward to kneel on the cushion before the throne. I glance at the spectators and detect a few smirks being exchanged. Of course Sudamina had received the information about the boy's father from one of the women working at the records or directly from Alkin herself, and Alkin must have added a plea for a pick-me-up for a very nervous greenhorn.
"Is your noble sire here to watch you follow his footsteps to glory?" the marshal asks.
"Er, no, princely. Mother wouldn't let . . . I mean he couldn't get away just now."
The old harridan has done her duty and now can get back to business. "Well, let us hope you can visit them tonight with some exciting news. It is an honor and pleasure to have you in our games. The oath, please."
Predictably he gets stage fright and forgets the words. I remember doing that myself in my first tourney. Then he begins to repeat them in jerks, as Alkin silently prompts him. He swears that his heraldry is genuine, his intentions are honorable, he knows the rules, and he will abide by them. Given leave to withdraw, he vanishes like a bubble.
No smiles for me. If the games marshal's glare represents her true feelings, she is in a homicidal fury at the mess young Humate of Alfet has made of her program. Although Pelagic is half a continent away, she will not dare refuse the son of its hegemon. There is another pause, during which Alkin is probably explaining to her that I have demonstrated exceptional strength in both hefting and porting.
The cushion is set a little too close to the lady for my comfort. Were she to lean forward, she would be able to reach out and touch the candidate kneeling there. Without waiting to be invited, I walk forward and kneel on the rug a yard back from the cushion. Even at that distance I cannot expect to deceive Sudamina, but she should not be tempted to try reading my memory. Or so I hope—we feeble males have only women's word for the limits of their powers.
Idiot! Alkin says in my head. Do not provoke her!
My defiance will certainly not improve the marshal's attitude toward yet another blank, but she will be reluctant to take her anger out on me when she is already so short of duelists.
"On the cushion!"
I elevate myself a foot vertically, heft the cushion in under me, and descend again, at the same distance from her as before. For a moment I think I have overdone it and she will order me out of her cousin's realm forthwith and forever.
"Your name?"
"Quirt of Mundil."
She must know that this is not strict truth, although I have used that name for a long time, so it is not a prominent lie. "Have you ever been vilified or expelled from a tourney for any reason?"
"No, princely."
"How long since you last competed?"
"About two pentads."
She raises her eyebrows at that, but she has now established that I am neither a killer nor an addict. "You have won crowns in the past?"
"Two bronze, several silver."
"You are entitled to display how many quarterings?"
"Several."
Back to glaring. "Has your mistress given you permission to enter these games?"
"I have no mistress."
"Your ruler, then."
"I cannot answer that question."
Scowl again. "You do have a ruler?"
How can I not? If a champion's liege dies, his loyalty automatically transfers to her successor. I squirm. "Not really."
"How can you have an unreal ruler? You are sworn to a hegemon, then? Are you or aren't you sworn? Yes or no?"
"I cannot answer that question."
She glares at me in shock. "You were unnamed?"
That is the question I have been dreading, the one Alkin did not ask. If I admit to being an unnamed, other contestants will refuse to compete against me, a man without rank, name, land, or honor. Sudamina will not admit an unnamed. Fortunately I have a riposte available, one I had hoped not to need, one so rare that she has probably never met it before.
I heft the cushion with me on it and float it back to its original place at her feet. I grit my teeth. "Read me, then."
She touches my forehead with one finger and gasps in outrage.
"I cannot. You are blocked!"
"Yes."
She tries harder, sending jabs of agony through my skull. I wince and jerk away.
"Please, noble! You cannot break a hegemon's curse. You will hurt both of us." Perhaps any high-caste noblewoman can set a doom upon a man and even block him from being read, but only hegemons may do so legally.
Sudamina stares at me in horror. "You are doomed?"
"I am doomed. I ask to enter your tourney to further my efforts to escape from that doom."
She can tell I am not lying; that much is not blocked. To help a man work off a doom is a sacred duty—but then, so is almsgiving, and the poor still go hungry.
"What is this doom?"
That is about the only question she is not entitled to ask.
"I will not say." But I had better say something more positive or she will turn me out in anger and order another of the ruler's champions to go and dress for the arena. "Princely Sudamina, I swear to you that I am not daunted by the Pelagic boy. If this is his virgin outing, he knows only what he has been told and he probably did not bother with any serious coaching. If he is not a brash, overconfident brat, I will eat my sandals before your very eyes."
She curls a lip at my vainglorious boasting. "He would consider that you are, the overconfident one."
I hate to beg, but my doom forces me. "And that makes him vulnerable. With respect, princely, I have competed in about a dozen tourneys, but I have witnessed hundreds. I know every trick ever tried, legal and illegal. Royal Alkin can testify that I have much strength. Put me at one end of your card and Humate of Alfet at the other, set me against the best you've got, and I swear I'll give you a tourney to remember."
She glares again. "In five pentads, yeoman Green, no contestant has ever presumed to tell me how to run my games!"
"In five pentads, have you ever had a baby dragon try to scare away all the serious opposition by revealing his identity beforehand? I may not have cute little Humate's strength or range, but I know the ways of the arena as he never will. I can beat him!"
"You would dare? House Pelagic has a reputation for spite."
Certainly I would dare. I would give my toes to humiliate Humate, but I feel the leaden weight of my doom descend on my hopes and realize that it will not let me do so. Befriending the kid will serve my dread purpose much better than antagonizing him; indeed, it will advance my quest considerably. "I suppose not. I'll have to settle for the bracelet. But I swear that I will frighten the rest of his milk teeth out of him first."
There is a long pause. Surely Sudamina would like nothing better than to see someone rub the young hegemonic's nose in a heap of warm pig droppings. The crowd outside sounds impatient, but the games marshal's box is very quiet as the linesmen and referees eavesdrop in astonishment. Probably no one has ever talked back to the marshal like that before, but they will be more impressed by meeting a doomed man.
A sword-girded champion in a highly emblazoned tunic comes forth beside the throne. His voice is as arrogant as his face. "The noblest wishes to know why she is being kept waiting."
The games marshal shrugs her big shoulders. "Tell her she must fret a song or two yet. I have to rearrange the lineup again." As the champion disappears she turns back to me. "Swear the oath, then."
I remember the words perfectly, but now they resonate with bitter nostalgia. How long ago! I was greener back then than my tabard is now. I rise, bow. I rise, retreat three paces, bow . . .
* * * PORT * * *
Scuppaug is waiting for us at the booth, looking more cheerful now.
Alkin conveys, I want a private word with you, Quirt!
With a nod, I head for the water bucket and proceed to drain the dipper four times. Well, that is what it would look like to Scuppaug, because I have my back to him, but the last three were empty. Alkin catches on.
"Have you drunk enough?" she asks him. "The heat down there will be intense. You must drink as much as you possibly can."
Scuppaug takes my place at the bucket. I encourage him. I encourage him again. So does Alkin. He does very well, until I expect to see water leaking out of his ears.
The crowd outside rumbles with impatience, and there is no doubt now that the white sun is higher than the blue. The band continues to bang and blow manfully.
Scuppaug empties the dipper for the fourth time and gives us a worried look, too embarrassed to put his problem into words.
I tell him. "Usual place." The men's pits are always outside the arena on the east, the Father's side, and visible from the top of the bank.
He ports out.
"If his psyche were as strong as his bladder, he would be hegemonic material," Alkin says with surprising vulgarity. She points to a mat close to her. "Sit there. Why did you not tell me you are doomed?"
I kneel. "It is not something I discuss unless I must."
"What is there between you and Humate of Alfet?"
"I have seen him at a distance but never met him, noble."
"That was not what I asked." Her glare is worthy of Marshal Sudamina herself.
"I mean the boy no harm, except that I have a perfectly normal desire to take a hegemonic down a peg if I can."
"A suicidal ambition. You know more of him than you are saying."
"I did not know he would be here today." I cannot lie to a noblewoman of Alkin's caste, but how much truth can I hold back? If I prattle about the lifelong cat fight between Pelta and Balata, I will frighten Alkin out of her wits. Nobody wants to get mixed up in hegemonic politics. She will withdraw both Scuppaug and me from the games and head straight home to Cupule. If I mention the possibility that the spitting may lead to open warfare, she will assume that the suns have boiled my brains. Most people believe that war was something that wild, hairy men did, back in the Blood Age. They are wrong, though. There have been wars between hegemons since those days and no doubt there will be again.
I say, "Listen, then. Humate must win a silver crown to prove his manhood. Normally he would not set foot in the arena for another pentad, but he is a hegemonic and already quite strong enough to beat most grown men. High royalty are paired by treaty, of course, and Humate is now betrothed to royal Tendence of Carpus, heir to Ruler Etesian of Formene, in far-western Heliac. This tourney is just a formality for him. As soon as he has demonstrated his psychic virility, here and at a silver tourney, the pairing will be solemnized."
"Why can't it wait until the boy is old enough?" Alkin asks, reasonably enough. A duelist manager is a sort of matchmaker, so I have caught her professional interest.
The main reason is that a ruler's heir needs permission from her hegemon to take a consort. Hegemon Balata of Heliac has not given her permission for the pairing and will certainly forbid it when she hears about it. Such a secret cannot be kept for very long, so the match must be rushed through.
"It is a sad story," I explain. "Royal Tendence was previously paired with a fine young nobleman, Burgeon of Strobilus. They were a perfect match, both politically and genetically. They fell deeply in love within days. Alas, about a gnomon after their union was consummated, but before Burgeon got his mistress with child, he died in a hunting accident. Tendence was desolate. She refused to consider a replacement. Etesian is a tolerant, rather muddled woman, and humored her with great patience, but now she has been offered the giddying prospect of a hegemonic consort for her daughter. Who can resist an infusion of hegemonic bloodlines into the family pedigree?"
Alkin is smoldering. "You still aren't telling me the whole truth, noble Quirt! How old is this Tendence widow?"
"Um, old enough to start tongues wagging about her duty to continue the royal line."
"Older than the boy, you mean?"
"About two pentads older."
"What!? That is disgusting! That is outrageous!" Alkin will find that arrangement as obscene as incest. A man is normally assigned to a mistress about a pentad younger than himself. "Men need much longer to mature than women!" She does not add that most of us never do. "How does the woman feel about this?"
"Miserable."
"The boy's mother must be crazy!"
Pelta of Pelagic may very well be mad, but the political stakes are sane enough. The realm of Formene, in Heliac, lies directly across the strait from Fumage, which is in Pelagic. If Ruler Etesian switches her loyalty from Heliac to Pelagic, Hegemon Pelta will have total control of trade in and out of the Gulf of Broose. This will give Pelta a huge financial windfall and be copious spit in the eye of her longtime rival, Hegemon Balata. Fortunately Alkin is no politician and does not see that yawning chasm.
"This boy is supposed to collect a token trophy so he can be tucked into an older woman's bed against her wishes?"
"That is the plan."
"It is disgusting!"
"I entirely agree."
"Well, if you think you can stop it, then go out there and do so!"
"My pleasure, noble."
Scuppaug comes forth, beaming. "They're starting!"
So they are. Alkin and I turn guiltily back to our business, the arena. The band is taking a break. The linesmen are down on the sand, dismantling the arrival stage and stacking the timbers. Those balks are a standard six feet long and a foot wide. Each one weighs more than I do and yet they flit through the air like a flock of birds, hefted by the combined psychic strength of the linesmen. In moments the cubical stack is complete and the champions port out simultaneously. I have never seen this operation conducted more smoothly, even in golden games.
A long fanfare echoes through the arena. The spectators rise as the royal procession enters, sweeping in over the bank with the ruler herself in the lead. She projects a majesty so intense that details of her age and dress are hidden in a blaze of grandeur. Close behind her floats her consort, who is clearly white-bearded and portly, but there is no way of telling whether he is hefting them both or the heavy psychic lifting is being applied by the two bodyguards at his back. Champions, gentlewomen, miscellaneous relatives, and guests follow, each noblewoman closely attended by a nobleman, just as Father White forever follows Mother Blue through the heavens. Strains of the Bere Parochian anthem are drowned out by the ordinaries' cheering. Like a flock of rainbow birds the parade makes a dignified circuit of the arena before heading to the royal box. Tumult fades into blessed silence.
"Time to go, nobles," Alkin says. "May Our Father strengthen and Our Mother guide you both."
3
I port down to the scorching sand, into the furnace glare of the arena. Scuppaug arrives at my side. I push the corner loops of my cloak down to my wrists. Scuppaug does the same. Other contestants are coming forth on either side, sixteen of us in a line below our managers' booths. We bow to the ruler and games marshal opposite; the crowd cheers again.