The Eudaemonic Pie
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The diagram on page 157, from The Casino Gambler’s Guide, Enlarged Edition, by Allan N Wilson (copyright © 1965, 1970 by Allan N. Wilson), is reprinted by permission of Harper & Row, Publishers, Inc.
The lines on page 176 from the song “Hot Blooded” by Lou Grammatico and Mick Jones, are © 1978 WB Music Corp., Somerset Songs Publishing, Inc. & Evansongs Ltd. All rights reserved. Used by permission.
The lines on page 183 from “It’s All Right with Me,” by Cole Porter, are copyright © 1953 by Cole Porter. Copyright renewed assigned to Robert H. Montgomery, Jr, trustee of the Cole Porter Musical and Literary Property Trust. Chappell and Co., Inc., owner of publication and allied rights. International copyright secured All rights reserved. Used by permission.
Copyright © 1985 by Thomas A. Bass
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The diagram on page 157, from The Casino Gambler’s Guide, Enlarged Edition, by Allan N. Wilson (copyright © 1965, 1970 by Allan N. Wilson), is reprinted by permission of Harper & Row, Publishers, Inc. The lines on page 176 from the song “Hot Blooded,” by Lou Grammatico and Mick Jones, are © 1978 WB Music Corp., Somerset Songs Publishing, Inc. & Evansongs Ltd. All rights reserved. Used by permission. The lines on page 183 from “It’s All Right with Me,” by Cole Porter, are copyright © 1953 by Cole Porter. Copyright renewed, assigned to Robert H. Montgomery, Jr., trustee of the Cole Porter Musical and Literary Property Trust. Chappell and Co., Inc., owner of publication and allied rights. International copyright secured. All rights reserved. Used by permission.
Page numbers noted above refer to the print edition.
To the Eudaemons
This story belongs to its heroes and heroines. Its strengths come from the patience with which they instructed me in computers, gambling, and the eudaemonic connection; its weaknesses are my own. The manuscript was read entirely or in part by Doyne Farmer, Norman Packard, Letty Belin, Lorna Lyons, Edward Thorp, Tom Ingerson, Ralph Abraham, Ingrid Hoermann, Marianne Walpert, Len Zane, and Jim Crutchfield. I truly appreciate the care they took in getting the facts, and everything else, right.
My thanks go to the following friends who aided this project during the four years required to complete it: Bill Pietz, for supporting the book at a time when it might not have existed without him; Dana Brand, for lending his critical eye to an early version of the tale; and Wendy and Jeremy Strick, for their good company in Paris during the writing of a later version.
Among past and present intercessors at Houghton Mifflin, I would like to acknowledge the aid of Jeffrey Seroy, who knew what this book was about, right from the start; Gerard Van der Leun, who offered wise counsel throughout; Sarah Flynn, who saw it through to the end; and Nan Talese, whose advice and encouragement proved invaluable. Finally, I want to thank Nat Sobel, my agent, and Bonnie Krueger, my wife and best reader.
PROLOGUE • Glitter Gulch
ONE • Silver City
TWO • Rambling and Gambling
THREE • Driving Around the Mode Map
FOUR • Radios from Other Planets
FIVE • Debugging
SIX • The Invention of the Wheel
SEVEN • Strange Attractors
EIGHT • Exploring the Envelope
NINE • Lady Luck
TEN • Sensitive Dependence on Initial Conditions
ELEVEN • Small Is Beautiful
TWELVE • Magic Shoes
THIRTEEN • The City of Computation
FOURTEEN • Rebel Science
FIFTEEN • “Dear Eudaemons”
SIXTEEN • Cleopatra’s Barge
EPILOGUE • The Intergalactic Infandibulum
As I walk along the Bois de Boulogne
With an independent air
You can hear the girls declare:
He must be a millionaire!
You can hear them sigh and wish to die,
You can see them wink the hopeful eye
At the man who broke the bank at Monte Carlo!
“The Man Who Broke the Bank at Monte Carlo”
We drive into the parking garage behind Benny Binion’s Horseshoe Club and circle up the ramp to the third floor.
“We shouldn’t be seen talking to each other,” Doyne says. “Not even in the street. In case there are any slip-ups, we’ll meet later in the Golden Nugget. Why don’t you run through the signals again?”
“A bet on red means I take a five-minute walk. Even means sit down and play. A chip on the first twelve numbers and I raise stakes.”
This is one of the ways we’ll communicate without talking for the next two hours. The other is by computer.
We park the car and lift two pairs of shoes off the rear seat. These are good leather Oxfords with crepe soles. Only on peering inside does one notice that the bottoms are hollowed out. A channel three inches wide and a half inch deep runs from toe to instep. A second cavity is cut into the heel. This is professional work. Uppers and soles have been separated and restitched without a trace.
We reach back for two more shoe boxes. One of them holds our power supplies, known to us as “battery boats” because they look like miniature dories with screw-on lids. The second box holds our computers, which resemble orthopedic insoles with toe clickers built onto the front end. The missing pieces in a jigsaw puzzle, computers and boats fit exactly into the cavities cut out of the shoes. The boats slip prow backward into the heel. The computers snuggle up front under the balls of our feet.
Out of their shoes the components might be mistaken for foot warmers or extraterrestrial tape cassettes. But their beauty lies in what they do: their function is the amazing part.
Molded out of clear casting resin, the battery boats hold eighty turns of hair-thin antenna wire embedded along their outer edge. Built into a circuit inside are a 15-volt battery and four 1.5-volt AAA batteries. From the rear of each boat trails a ribbon cable attached to a model airplane connector. This is a miniature plug with eight pins, each of which corresponds to a different function in the computer—for which the boats act simultaneously as radio receivers, power supplies, and message centers.
Covered with screw-on lids made of polycarbonate “jail glass,” the boats have two metal solenoids the size of pencil erasers sticking out of holes cut into the plastic. Activated by a small current, these mechanical thumpers are positioned to vibrate against the heel and arch of the foot. By varying the location and frequency of these buzzes, a computer driving the solenoids can generate dozens of discrete signals.
Doyne and I unscrew the jail glass and load fresh batteries into the boats. “We’ll use the carbon batteries,” he says. “Our range may be shorter, but they give out less noise.”
Packed with batteries, antenna wire, a capacitor, a resistor, two solenoids, and three diodes, the boats are stuffed to the last millimeter.
“Let’s power up. Then we’ll do a range test and head for the street.”
We insert the model airplane connectors into the rear of the computers. Semitranslucent rectangles wrapped in tape—for comfort in walking on top of them—the computers are the brains of the operation. Under the tape they display top and bottom the silver tracings of printed circuits. For the elect who can read these manuscripts illuminated in copper and solder, they represent glistening avenues and piazzas in the great City of Computation. Lying barely revealed beneath the circuits are a host of capacitors, resistors, and diodes, a crystal clock pointing the arrow of time, and dark fortresses of silicon in which reside the powers of language and logic under the control of one pre-eminent chip endowed with memory.
An experienced eye would be surprised by the arrangement of these silicon boxes. The chips governing the computer’s two basic functions—logic and memory, volition and destiny—have been loaded separately onto circuit boards, which, in turn, have been folded over on top of each other. Imagine upending Tokyo and fitting its skyscrapers, upside down, into the avenues of New York. You get an elegant solution to a topological problem—and a tight fit. Then imagine running a plastic spacer around the waterfront of Manhattan and filling the island with microcrystalline wax—a petroleum derivative as hard as plastic, except at 300° Fahrenheit, when it flows with the viscosity of molasses. Cool the ingredients back to room temperature and you have a Tokyo—New York computer sandwich hard enough to take a blow from a hammer.
In technical terms, we are slipping into our soles a CMOS 6502 microprocessor with five kilobytes of random-access memory. Apple computers are made with the same chip. We carry another 4000 bytes of memory crafted into a program smart enough to beat roulette at a 44 percent advantage. The program—a set of mathematical equations similar to those used by NASA for landing spaceships on the moon—tracks a ball in orbit around a spinning disk of numbers. During the ten to twenty seconds in which the game is played from beginning to end, the computer calculates coefficients of friction and drag, adjusts for changes in velocity, plots relative positions and trajectories, and then announces where in this heavenly cosmos a roulette ball will likely come to rest on a still-spinning rotor. Its predictive power lies in the fact that the computer in our shoes can play out in microseconds a game that in real life takes a million times longer.
A 44 percent advantage is significantly larger than any other gambling system extant. The payout in roulette is thirty-five to one. For every hundred dollars invested—compounded fifty times an hour—one can expect a tidy hourly return of $2200. The money is sweet, but so too is the glory in beating roulette.
After loading boats and computer sandwiches into our shoes, we cover the equipment with leather insoles into which holes have been punched for the solenoids. There are three buzzers altogether: two on the boat and one forward on the sandwich. Programmed to tickle our feet in three different places at three different frequencies, the solenoids produce a total of nine discrete signals. Our socks, too, have neat holes cut into them.
Inside his left shoe Doyne fits a second battery boat and piece of hardware the same shape but slightly smaller than a computer sandwich. A polycarbonate case filled with inverters, transistors, and a radio transmitter, this is the mode switch. Tapping the clicker that hangs off the front end of the switch drives the computer—via a radio link from shoe to shoe—among various modes, or domains, in its program.
Doyne steps out of the car and stands with his big toes positioned over the microswitches in his left and right shoes. His left toe is expert at motoring the computer among subroutines in its program. His right toe is trained for tapping in data. With Doyne’s computer on line and making predictions, another radio link connects it to the computer and solenoids in my right shoe. This gives us a three-footed system, with functions divided between data taker and bettor. Since I have no microswitches under my toes, my role is limited to fielding signals radioed from Doyne’s computer to mine, and placing bets on the layout. I am the front man of the operation, a foil, a mere interpreter of signs tattooed onto the soles of my feet.
I lace up my shoes and step out of the car. I am walking on five years of labor and several thousand dollars worth of soft- and hardware: a state-of-the-art computer. For all that, the shoes don’t do much for my posture. Because of their rigidity, I have to walk in them at a stiff-legged lope. Copper screws, filed to a point, have been mounted on top of the solenoid plungers. The screws allow for a custom fit under the heel and arch of my foot that feels, I imagine, like an application of Vietnamese punji sticks. This latest model in the “Cadillac of roulette systems,” as Doyne calls it, is about to get its first road test.
“Let’s try for range,” he says, walking to the front of the car. “Call off the signals as you get them.”
The desert air in November, even at night, is warm enough for us to stand in our shirt-sleeves. Doyne’s long face is pinched white under its tan. The skin over his cheekbones is nearly translucent. Thin-lipped, his mouth puckers with concentration. His blue eyes, sunk deep, give him the appearance of looking inward, as if over a landscape or a wiring diagram stretched back from his forehead.
With a mop of blond hair curling over his ears, Doyne looks like a west Texas farmboy about to step out for a night on the town. Dressed in chinos and a long-sleeved cotton shirt loud with too many colors, he leans his six-foot frame against the car. Only on looking closely do I see a hint of shoe leather rippling over his toes. “Did you get that?” he asks.
Headlights swing past us on the ramp. We avert our faces as a car circles up to the next level.
“Three,” I say, getting the signal, a high-level buzz on the front solenoid.
“Right. What was that?”
“Nine.”
“And this one?”
“Five. Maybe a six.”
“Let’s hit the street. We haven’t driven five hundred miles from the coast to stand around playing electronic footsie.”
He reaches into his pocket and pulls out a roll of hundred-dollar bills. “Cash in three or four of these. When I give you the sign to raise stakes, cash in a few more.
“How do you feel?” he asks. “Is it your lucky night for gambling?” His face relaxes into a cockeyed grin. “Give me half an hour to get the parameters set. Stop by the table, and I’ll flip you a signal on one of the side bets. If you don’t find me in the Sundance, I’ve moved down to the Golden Gate. And if for some reason I’m not there, look for me in the coffee shop at the Nugget. But watch out. There are two of them. We want the one behind the bar. See you later,” he says, loping toward the elevator with the peculiar gait of someone wearing a computer in his shoe.
I walk downstairs and turn right onto Fremont Street, or Glitter Gulch, as it’s known, the three blocks of casinos that constitute downtown Las Vegas. Unlike the Strip, whose pleasure palaces are surrounded by greasewood wastes that have to be navigated by car from oasis to oasis, Fremont Street can be managed on foot.
It is lined with the town’s older gambling establishments, opulent and faded like the Golden Nugget and the Mint, or just faded, like the Golden Gate and the Horseshoe Club. The street at night is a river of neon, swift and beautiful as it flows down the avenue. Current whines overhead, along with the pop, pop, pop of circuits switching on and off. Faces in the crowd turn red, white, and blue. Boys stop and stare open-mouthed. Girls titter. The air is charged. People are juiced on the sheer consumption of it, as if the turbines out at Hoover Dam can be heard throbbing thirty-five miles across the desert.
Examining casinos from Binion’s to the Union Plaza, I find them uniformly designed in concentric rings not unlike those Dante passed through at the hem of Virgil. One penetrates first into a dark forest of one-armed bandits patrolled by women wearing aprons full of money. Other women throw themselves into the metal arms of these machines, whose embrace is made friendly to humans by means of pictures—oranges, lemons, and church bells—that spin through windows on their faces. Blue-haired grand-mothers dip into Dixie cups of change to feed one, two, three machines at once in a frenzied parody of motherhood. Amid a great din of sirens and gongs and silver trickling down into metal bowls, one hears them coaxing, Thatta boy. You can do it. Let’s have another big one. Wheeeooo! Keep it coming.
The next smoky circle is reserved for the keno display, the Wheel of Fortune, electronic bridge games, the cashier’s cage, and parlors devoted to wagering on sports events. A scoreboard on the wall like those in airline terminals flashes track conditions at Bayview and news of a new filly running at Aqueduct.
The din lessens as the forest opens onto the main floor, which is chandeliered and plush, primary in color and instinct. At this point there is often a threshold to cross, a few steps marking the final descent. Arranged below in circles or squares or one great circle are the kidney-shaped tables reserved for twenty-one. Leaning over what look like giant caskets, men on another part of the floor shake dice and roar for their lucky numbers in the game of craps. A quieter group faces the roulette tables. They shuffle chips onto the layout, stare at the wheel, and sip long at their drinks as the ball orbits around its yet-to-be-chosen number. Farther to the rear in the posher casinos ivory dominoes click in the game of Pai Gow, and bankers and punters in evening dress take turns dealing baccarat cards to each other.
A crowd of spectators watches the big players finger their chips, while other onlookers—dealers, wheel spinners, and croupiers dressed in black bow ties and ruffled shirts—stare with corporate severity from the far side of the green felt barrier. The men in dark suits with thick faces and eye muscles turned to gristle are the pit bosses. Dead center among them, elevated at a little podium, stands the shift boss.
The Eye in the Sky, hidden behind one-way mirrors in the ceiling, constitutes another supervisorial level made up of video cameras and tape loops monitored at a central console. No gesture on the floor escapes the scrutiny of the Eye. The employees below play to it like marionettes. No dealer, croupier, or boss touches chips or money without then clapping his hands and turning them palm upward. No shuffle, cut, deal, roll, or spin is made without the Eye recording it. No player walks into a casino without the Eye remembering where and under what circumstances it last saw that face.
There is a gut rush, an unavoidable jag felt on descending to the main floor of a casino. Cocktail waitresses dressed as bunnies and harem girls teeter through the crowd. The air is charged with sexual cues and cultivated looks of availability. But the color, the spectacle, the precision and formality of it are directed elsewhere, toward pieces of silver, gold, paper, plastic, or whatever else is being used to represent money. A lot of money. Piles of bills with portraits of Madison and Grant on them. Mounds of chips numbered in $25, $100, $500 denominations. Money made liquid as it streams and eddies over the tables like the river of neon shooting down Fremont Street.
With half an hour to burn, I stroll through the Golden Gate, the Nugget, the Mint. I pass the flacks handing out coupons and cocktail waitresses hustling drinks; I stop in the crowd around the roulette wheels. Time and again I watch the ball drop and arc toward its rendezvous with one fortunate number.
Walking to the head of the street, I turn into the Sundance, a second-rate casino, a sawdust joint with the usual mix of slots and craps but less “action.” To find the really high rollers you have to look in the carpet joints out on the Strip. But the Sundance tonight has a cherry roulette wheel ripe for picking. The croupier keeps the rotor steady and spins a fast ball up on the track. The wheel should prove no match for computer sandwiches built into magic shoes.
I skirt the floor and walk to the back of the casino. From there I watch Doyne standing at one of the two wheels in play. Positioned at the head of the layout, he doodles in a notebook, looks now and again at the wheel, and then seems to screw up all his courage for the occasional bet on red or black. For a Ph.D. from the University of California, he looks distinctly goofy.
Doyne is passing tonight under the pseudonymous name of Clem from New Mexico. This is a role he first learned as a poker sharp touring the card rooms of Montana, and he plays it to perfection. He appears a half-wit, a mumbler, an innocent soul displaced from the prairie. No one around the table gives him the slightest thought. Roulette players like Clem divide into two general types: those of subnormal intelligence, and system players. Doyne could be either, or both. Las Vegas is crawling with gamblers trying to calculate a mathematical edge over one of its games. The casinos help them by providing pencils, scratchpads, runs of numbers, and diagrams of betting layouts and odds. Doyne standing next to the wheel doodling in his notebook looks like any other do-it-yourself mathematician trying to augur a pattern of numbers where none exists.
In spite of all the books sold on the subject, there is no mathematical system—be it a progression, a betting pattern, martingale, d’Alembert, doubling up, or doubling down—capable of predicting the outcome in roulette or improving the bettor’s odds. It is also true that system players, especially those who think they have cracked the missing code, tend to lose money faster than the ordinary stiff who relies on luck. This explains why the casinos are so generous with their free pencils and scratchpads.
It is not by mathematical but by physical prediction that one beats the game of roulette. You need to know the exact forces acting on ball and rotor at each play of the game. This requires a computer programmed with an algorithm—a general equation describing the physics of roulette—into which you can plug the variables governing the wheel. If the wheel is tilted, you locate the high side and shadow on the track. You calculate the average velocity at which the ball tends to fall off. You compute the rate at which the central rotor decelerates. Given these general parameters—which differ significantly from wheel to wheel—the computer and its algorithm become predictive.
But for this they need more information gathered while the game is in play. This is supplied by a data taker clicking two passes of the rotor in front of a fixed reference point on the frame of the wheel, and two or more passes of the ball in front of the same point. It is now an easy matter for a computer to calculate relative velocities and position, the projected time of fall for the ball, its trajectory over the sloping sides of the wheel, and its final collapse onto the spinning disk of numbers.
As I walk into the Sundance, Clem from New Mexico is engaged in the process of setting parameters. To fit the computer’s program to a particular wheel, Doyne carries on a kind of dialogue between his big toes. The microswitch in his left shoe steers the computer into subroutines in its program, while the microswitch in the right shoe clocks the ball and rotor data. A tap routine combining left toe and right toe alters the parameters themselves. To get the algorithm tweaked around to the conditions at hand requires a good eye and split-second reflexes. The process takes anywhere from ten minutes to half an hour.
With five years’ practice, Doyne is an ace at driving the computer around its program. He adjusts variables by sight, or from a sixth sense developed by now in his big toes. The remaining variables are fine-tuned by trial and error. Does the ball travel farther than or not as far as predicted? Are there unusual circumstances, such as atmospheric pressure, affecting its behavior? From one play of the game to the next, Doyne notes what the computer predicts against what the ball actually does, until, ideally, the two sets of data could be plotted on top of each other in a bell curve neatly symmetrical about the mean. This laminar hump of data points soaring clear over the x axis translates into our 44 percent advantage, and lots of money. A hundred thousand dollars a month, at our latest estimate.
Once the parameters are adjusted and the computer is clicked into its playing mode, Doyne’s left toe takes a break. The right foot can handle the rest, which involves the simple clocking of ball and rotor past a reference point. Doyne at this stage can play the game out of the corner of his eye. With his right toe becoming an autonomous unit, bouncing over its microswitch like a frog’s leg pithed for a demonstration of galvanic electricity, Clem from New Mexico brightens up to chat about the weather and flirt with the hostesses.
I walk to the roulette table and stand behind the players. I see from the croupier’s marker that Doyne’s green chips are valued at twenty-five cents, the house minimum. Seated on stools along the layout are three other players. In the middle is a large blond woman with a gull-wing hairdo. Her red chips are pegged at fifty cents. Next to her, wearing a Stetson and a string tie, is a gentleman playing with black, one-dollar chips. At the far end of the table is a Filipino in a sharkskin suit. His face obscured in a cloud of cigar smoke, he stands behind a pile of blue chips valued at five dollars apiece.
The croupier gives the rotor a nudge and sets the numbered pockets spinning counterclockwise. He launches the ball in the opposite direction and announces in a flat voice, “Place your bets, ladies and gentlemen.” Like a Ouija board player hoping for spiritual intercession, the blonde slides her chips over the baize with her fingertips. She leans back and titters to no one in particular, “Oh, my. I sure could use some luck.”
Mr. String Tie hedges his bets on corners and columns and then flips a couple of extra chips onto his lucky number 9. The Filipino, betting late and fast, scatters dozens of chips over the layout in stacks three and four deep. He finishes by mounding a pile of chips over the five-corner bet between 00, 0, 1, 2, and 3 that pays the worst odds on the table.
Doyne places a chip on red. The bail spins with the sound of a marble rolling over a hardwood floor. It drops from the track, arcs neatly between two diamonds, gives a little bounce on hitting the rotor, and then falls into the green cup numbered 00.
“Double zero,” calls the croupier, as he covers the winning number on the layout with a glass pyramid.
“Oh, my,” says the blonde. “Some people have all the luck.”
“Nice play,” says Mr. String Tie to the Filipino, who is sucking hard on his cigar.
Using a wooden rake, the croupier clears a pile of losing bets. He sorts and restacks them into a bank of chips stored on the apron behind the wheel. He claps his hands and the pit boss comes over to watch the payout. A square man wearing a crew cut and brown suit, he looks unhappy about the crystal marker and blue chips remaining on the table. The croupier pays out thirty-five to one for bets straight up on 00, and six to one for the corner bets. Using his rake, he slides a pile of chips down the baize to the Filipino.
“Is it my turn next?” asks the blonde, again of no one in particular.
Onlookers pile up behind the winner. They stand as voyeurs witnessing a visitation from Lady Luck.
Doyne places an early bet on red: my signal to take a five-minute walk. I stroll the floor, studying the action. Three craps players dressed in seersucker suits and button-down collars must be in town for a convention. A dealer out of play at a twenty-one table catches my eye and fans her deck face up on the baize.
I walk to the back of the casino and sit in front of the keno board. The machine that blows around the Ping-Pong balls starts up. A pneumatic tube sucks them one at a time out of a glass jar. A houseman reads the winning numbers into a microphone, while another houseman lights up the keno board. A woman chain-smoking Kools, her daughter, and I are the only ones watching.
I flex my toes and take a deep breath before walking back to the roulette wheel. I find the blonde cleaned out. She snaps her purse shut and heaves off her stool. Mr. String Tie, down to his last dozen chips, will soon follow her to the bar. It is a terrible thing to be abandoned by Lady Luck. You go listless. You start apologizing for yourself. You finger your chips without love until, in disgust and resignation, you toss out the last of them without even looking. The Filipino, lighting his second cigar, is holding his own. But the spectators have wandered elsewhere.
Doyne places a bet on even: my signal to play. I sit in the chair vacated by the blonde and hand the croupier three hundred dollars. He claps his hands and the pit boss watches as my bills get stuffed into the cash box with what looks like a wooden meat cleaver. The croupier again claps his hands and shoves across the felt three stacks of red chips valued now, according to the copper disk in front of the bank, at five dollars apiece. The pit boss gives me a good stare.
This is it. The knockover. My debut into the big time. I have the layout in front of me memorized backwards and forwards. I know the arrangement of all the corresponding numbers on the wheel. I have them divided around the circle into octants, eight groups of four or five numbers apiece, that correspond in turn to one of eight different buzzes tattooed by computer onto the bottoms of my feet. I’ve spent days fielding buzzes and throwing bets onto the layout. I’ve trained for hours to get my fingers supple around the chips. I’ve mastered the art of stacking them in my palm and dropping them face up on the baize with no movement in the wrist. I can play by reflex, thoughtlessly, without even glancing at the wheel, cool and fast, while otherwise looking like your everyday mark about to burn up a little discretionary income.
My hair is cut short and styled. I’m dressed in twill pants, nicely tailored, with a sports coat, cravat, and shirt opened two buttons down the chest. For small talk, in case anyone asks, I own a restaurant in Capitola, California. Part owner, actually. French. Entrées around fifteen dollars. Specialties of the house ranging from moules marinières to boeuf bourguignon. I’m in town for a toot. A couple days off before the holiday season picks up.
The cocktail waitress taps my shoulder. “A drink on the house?” she asks.
The croupier flips the ball up on the track. “Place your bets, ladies and gentlemen,” he says, without any ladies present.
Mr. String Tie pushes his last chip onto number 9 and stands up for a stretch. The Filipino extends his pinky ring over the layout and covers the green felt with a rash of chips scattered on corner bets, column bets, and numbers split twelve, six, and three ways. It looks as if he has more money on the table than any win could recoup. Doyne places a twenty-five-cent bet on black.
The ball whirls smoothly around the track and slows for its final revolutions. The cups below spin successively red, black, and green. I wait for Doyne to enter data and transmit a prediction from his computer to mine. Like time machines speeding up the present, our computers are going to peer into the future and chart the trajectory of the game a crucial few seconds in advance of its being played. I get a high-frequency buzz on the front solenoid. A three. The third octant. Including numbers 1, 13, 24 and 36. I stretch over the baize and cover the first three numbers with chips. I skip the 36 at the bottom of the layout and substitute instead the 00, which lies near it on the wheel and closer to my seat.
Like a basketball player watching a free throw sail up and into the basket, I lean back on my heels and wait. I turn to the cocktail waitress and order a Tequila Sunrise. I watch the Filipino puff his cigar. I smile at the pit boss. I’m not even looking as the croupier calls out the number 13 and places his pyramid on top of my bet. Why would anyone play roulette, I think to myself, without wearing a computer in his shoe?
Prediction is very difficult, especially of the future.
Niels Bohr
Down in the red desert country of southwestern New Mexico, Silver City is famous, or at least notorious, on several counts. Geronimo lay low in the nearby mountains while Billy the Kid shot his first of many men. Herbert Hoover, fresh out of Stanford, got his start in Silver City as a mining engineer. Fifty years later, the struggle of workers and their families at Empire Zinc was featured in Herbert Biberman’s classic film Salt of the Earth. Violence of a different sort, abstracted from cowboys and Indians, confounded local residents on the morning of July 16, 1945. They woke to the blast and peered through rattling windows to see the glow of the world’s first atomic bomb, exploded two hundred miles to the north on the lava beds of the Jornada del Muerto.
On the southern edge of the Gila Wilderness, Silver City straddles the threshold, at six thousand feet, between forest and desert. The Continental Divide, after wandering through the Black Range of the Mogollon Mountains (pronounced muggy-OWN), zips through town on its way headed due south into the Sonoran Desert. A city of twelve thousand souls, the seat of Grant County and biggest way station for a hundred miles in any direction. Silver—as the residents call it—is pretty much in the middle of nowhere.
A thousand years ago the Mimbreño Indians wandered into this pleasant stretch of upland desert and called it home. The land had much to recommend it. Forested with Ponderosa pine and Douglas fir, the ten-thousand-foot peaks of the Mogollons gave rise to the three forks of the Gila River, along which the Mimbreño built cave-side dwellings and painted frescoes of a landscape rich in arable fields and wild game. The Indians farmed the valleys and chased the game south into countryside that tipped from xeric woodland—filled with scrub oak, mountain mahogany, juniper, and piñon—into bushier terrain of creosote, jumping cholla, and yucca, before dropping finally into a howling desert of dry playas and alkali flats. At the base of the mountains lay a favorite camp for these hunting parties, a stretch of springs and native prairie that the Spanish, on their belated arrival, named La Cienaga de San Vicente, the Marsh of St. Vincent.
The affixing of saintly place names accompanied more serious incursions by the Spanish into the Gila Wilderness. They sold the Mimbreño into slavery and ordered all resisters killed in a war of extermination. A Spanish officer engaged in this civilizing mission discovered what the Indians had long known about the area’s mineral wealth—that copper could be harvested here from underground veins as thick as ferns. He returned in 1804 to open the Santa Rita copper mine, an original act imitated by successive waves of hard-rock miners up from Mexico, forty-niners out from Boston, gold rushers down from Leadville, and a later band of enthusiasts whose metallic fever ran so high that in 1870 they rechristened St. Vincent’s marsh with the more promising name of Silver City.
The town has faded and got a bit ragged around the edges with shopping plazas and subdivisions, but much of it still appears as it did in its heyday a hundred years ago. Built higgledy-piggledy on hilltops and along elm-lined streets are the brick homes of old miners who hit a vein and subsequently called themselves bankers. Imposing structures, with Victorian porches, mansard roofs, Gothic turrets, and widow’s walks, these houses command vistas across the desert scrub to the flanks of Geronimo Mountain.
Looking from the second-story windows of these houses, one spies on every horizon the presence of minerals. Due east, under a monolith known as the Kneeling Nun, stretches the mile- long pit of the Santa Rita copper mine. Its ore—exploited multinationally right from the start—was originally transported four hundred miles by mule train into Chihuahua. Now, mined by Kennecott and Mitsubishi, the shipment goes to Japan. The twin stacks of the mine’s smelter rise over the nearby town of Hurley, and to the north squat the equally dusty houses of Hanover. In Silver City itself the hills are littered with mine shafts and tailings from abandoned veins, while directly behind the County Courthouse a still-active manganese mine chews away at the face of Bear Mountain.
Out beyond the scraping and digging on which its fortunes were founded, the view from the high ground in Silver City gives way to unpeopled prairie. This is welcome ground to big dreams. Out of it spring self-reliant souls. An old part of the country, discovered and settled long before the Pilgrims disembarked from the May-flower, it is also among the newest, with the feeling of being a frontier, a border territory, unsettled and wide open to chance. Here one finds the last avatars of the American mythos—cowboys and Indians, hard-rock miners and barroom confidantes—with room enough still for them to stretch out and dream the old dreams of freedom and independence.
Born in Houston, Texas, in 1952, James Doyne Farmer, who goes by the second of his two given names, which is pronounced like a variant tone row, D?-an, was six years old when he and his family moved to Silver City. They settled into a mild neighborhood spiced with Mexicans and college students while James Doyne Farmer, Sr., who goes by the first of his two given names, reported to work as an engineer at the Santa Rita mine. Doyne by then had already read his first novel, Robinson Crusoe, and over the next few years Mrs. Lynch, the town librarian, would lead him in an attack on the rest of world literature. During her summer reading contests, the number of stars he acquired for the consumption of texts—from Dostoyevsky through Hemingway and Huxley to Tolstoy—was second only to Kitty Kelley’s.
“Then in sixth grade,” Doyne told me one day as we were driving down Las Vegas Boulevard on our way to play roulette, “I pooped out. As a kid I was plump, had a fierce temper, and didn’t get along well with other people. I decided I had to work on my personality.”
The turning point had arrived earlier that summer. Suffering as much from the cure as the disease, Doyne was confined to bed with rheumatic fever for months of total inactivity.
“I became very depressed. When no one came to visit, I decided there must be something wrong with me. I went through a complete self-reappraisal and made certain vows. When the teacher asked a question, I would no longer raise my hand. I would do whatever I needed to become popular. From being loud and boisterous I became quiet and shy. I spent sixth grade learning the technique, and seventh and eighth grades perfecting it. By ninth grade I was back to some kind of balance, but in the meantime I had made a lot of friends.”
In sixth grade Doyne also committed himself to pacifism, although this project fared less well. It met insurmountable obstacles down at the paper shack, where he reported every morning at five o’clock to fold the day’s delivery of El Paso Timeses. At that hour the only people awake in Silver City are the paper boys, Mr. Shadel the baker, the police (who are actually fast asleep in their patrol car), and the female boarders over at Millie’s, a Victorian structure on Hudson Street that was reputed, until its recent closing, to be the best whorehouse in New Mexico.
Since Route 180, the main road through Silver City, runs from nowhere in the north to pretty much nowhere in the south, anyone stopping at 5:00 A.M. to ask directions from a paper boy was most likely looking for Millie’s. It was only two blocks from the paper shack, but a quirk of local geography made the town confusing to visitors at that hour of the morning. The marsh on which Silver City had been built provided an oasis on the edge of the desert. But every summer when it rained, flash floods would rush out of the Mogollon Mountains and rip down the middle of Main Street.
Forced to abandon this misplaced thoroughfare, the town watched it metamorphose into something called the Big Ditch. The Ditch today is a canyon scraped down to bedrock sixty feet below those buildings that have yet to collapse into it. “For many years,” reported the local newspaper, “the Ditch has been the literal ‘jumping off place’ for petty thieves and miscreants who were running from the law, and many a wretched ‘wino’ has sought the privacy of its dark green shadows.” Millie presided over the eastern, less savory side of the chasm. In that direction lay Madame Brewer the witch’s house, the barrio, the dump, and the desert. Not that it was much better on the other side of the Ditch. Here too were Mexican adobes and desert scrub, although perched above them on a hill was the campus of Western New Mexico University. The only “good” part of town lay to the north in Silver Heights. But none of the characters in this story comes from that part of town.
At 5:00 A.M., when not directing traffic around the Big Ditch, Doyne reported to the paper shack for his daily lesson in Satyagraha. The other paper boys fancied themselves tough customers, the two orneriest being James Wetsel, who tooled around town in a car he called his “pussy wagon,” and Herbie Watkins, who was Wetsel’s goon.
“Their big thing was to beat the daylights out of me every morning,” Doyne said. “I’d walk in and one of them would tackle me. They’d take off all my clothes and throw them outside in the snow. Being a pacifist at the time, whenever they did anything I’d go limp. I had read something in the sixth grade that convinced me that was the best response to violence. But it didn’t work very well.”
It was also in that busy year that Doyne encountered the most significant influence in his life. He was attending the weekly Boy Scout meeting when someone stood up and introduced himself as Tom Ingerson, a physics teacher at the university who wanted to help out with the troop.
“I homed in on him immediately,” said Doyne. “I didn’t know at the time what a physicist was, but I knew it was some kind of scientist, and that that’s what I was going to be.”
After the Scout meeting, walking home with Ingerson, Doyne told him how he wanted to be a physicist. The two of them—a twelve-year-old kid and a twenty-five-year-old college teacher fresh out of graduate school—recognized an immediate attraction for each other: the gravitational pull of minds equally restive. They began what Ingerson described as “hundreds and hundreds of discussions about everything under the sun. In a town where the average random kid thought only about going to the mines or becoming a shopkeeper, Doyne and I were bored for much the same reasons.”
Something about this man intrigued Doyne, and on later visiting Tom’s house, he got an intimation of what it was. “Filled with a mess of books and tools and Salvation Army furniture, the house was completely disordered inside and out, and somehow this really impressed me.”
Tom Ingerson’s anomalous presence in Silver City was due to a mixture of romance and political miscalculation. On finishing high school in El Paso, Texas, Ingerson, another son of an engineer, spent an alienated four years at Berkeley before going on to do graduate work in physics at the University of Colorado. While nearing the end of a dissertation on Einstein’s cosmology and the theory of general relativity, he went looking for a job. This was 1964. Sputnik and the cold war had the country crazed for scientists. They could snap their fingers and walk into laboratories anywhere from Boeing to Bell. Colorado was a good school, Ingerson a bright fellow. He should have gone places. Instead, he went nowhere.
His letters remained unanswered. No one interviewed him. In his naiveté, he took the matter personally and got depressed. It was only years later that a friend at Motorola showed him the bad news in his file. A strong-willed loner like Ingerson may have been ignorant, or he may even have courted disapprobation by naming Frank Oppenheimer as a reference. But even at that late date, the reputation of Robert Oppenheimer’s brother as a fellow traveler made him leprous company. Having him recommend you to a prospective employer was like announcing a contagious disease.
So Ingerson found himself banished to the hinterlands of southwestern New Mexico. His one and only job offer came late in the season from Western New Mexico University, the old Territorial Normal School, which, in spite of its new name, was still primarily a teacher’s college. Taking up his duties at WNMU as the sole member of the physics “department,” Ingerson consoled himself with a number of thoughts. Roughened into mesas and wilderness tracts, this was country he already knew and loved. Once out in the middle of it, he could keep himself amused. He devised a long list of projects and schemes, the most romantic of which involved a gold mine in the Jefferson Davis Mountains of west Texas. A sixteenth-century Spanish mine, the claim had come into Ingerson’s possession via his uncle Jim. This grizzled prospector, with a degree from the yarn-spinning school of life, had told his nephew a story of fabulous riches. No less than nineteen tons of gold had supposedly been saved from ambush and buried somewhere under his mountain.
Ingerson’s other uncle, Earl, a geologist at the University of Texas, called the story hogwash, but the newly hooded Doctor of Physics believed strongly enough in his golden legacy to describe it as “the reason I moved to Silver City in the first place.”
Ingerson is the quintessential physicist. Possessed of a resonant, slightly didactic voice, he can discourse at length on any question pertaining to matter and motion. There is not a mechanical, electrical, computational, or cosmological problem toward which he has not directed his powers of ratiocination. The simplest inquiry garners his total attention. An offhand remark about differences in color film, for instance, will spark him into delivering a minilecture on spectroscopy and the psychology of color perception. During one such discussion, interrupted for twelve hours by other matters, Ingerson resumed his comments at precisely the point where they had broken off. “That’s just the way I am,” he said. “I like to complete a line of thought.”
Ingerson’s blue eyes shine out of a broad face that reddens easily with humor. But from his domed forehead down to his track shoes, his entire demeanor bears the mark of being dictated by rationality. Compact and solid, his body looks as if it might have been designed according to sound energetic principles. Ingerson dresses in layers of long- and short-sleeved cotton shirts that can be seasonally adjusted, and no social occasion merits the slightest change in attire. He travels with backpack and bedroll and recommends, when pressed for space, the omission of all inessentials, such as toothbrush handles and toothpaste.
“I’m a physicist,” he said, “because every other way of looking at the world is too difficult for me. In physics we abstract things into simple systems, and if the world doesn’t fit, we just lop some of it off and get it simple enough for our models. This is really very easy to do, even though most people think physics is hard.”
The night he and Doyne first met and walked home together from the Boy Scout meeting, they talked about Ingerson’s gold mine and how, with as little as seventeen million dollars from it, one could build a rocket and travel to Mars. “Tom thought the space program was being utterly mismanaged,” said Doyne. “Old farts like Wernher von Braun were making stupid rockets, but he knew the way to do it more cheaply and efficiently.” While still in high school, with chemicals ordered from advertisements in the back of Popular Science, Ingerson had built and fired dozens of rockets for launches of up to five miles across the desert. Later, in college, he had worked summers at the White Sands Missile Range testing larger rockets. “You have to remember,” said Doyne, “that Tom knew what he was talking about.”
Doyne soon found himself enrolled as the charter member in what would become Ingerson’s major Silver City diversion. One day the young college teacher declared his residence open as Explorer Post 114. A duplex stationed under a clump of Chinese elms lining a tributary to the Big Ditch, Ingerson’s house was quickly overrun with boys soldering radios, practicing Morse code, stripping down dirt bikes, and tuning the engine on a Dodge van. Christened the Blue Bus, this vehicle would carry the peripatetic Ingerson and his extended family thousands of miles, from Alaska to the Andes.
Their first trip was to Boulder, Colorado, where the Explorers accompanied Ingerson for the oral defense of his dissertation. Once bitten with wanderlust, they spent every free moment after that touring the Gila Wilderness and Sonoran Desert. At Christmas they traveled to Mexico and during the summer made longer trips to the Yucatan, Panama, and Peru. When not on the road, they spent their time in Silver City raising money at auctions, turkey shoots, car washes, demolition derbies, and a yearly fair known as Gold Rush Days, in which the Explorers re-created a town full of Indians, assayers, sheriffs, prospectors, and claim jumpers searching for hidden caches of golden rocks. “My personality is basically synergistic,” said Ingerson. “I don’t do much by myself. But together with someone else, things happen. My greatest pleasure in life is seeing other people have a good time.”